Annika is a ‘research through design’ academic with a background in computer science and Human-Computer Interaction, who has been researching play and games for about fifteen years. Recently, Annika has been involved with studying technology-supported physical training and hybrid play design for children, adults and families. Annika is a DiGRA (Digital Games Research Association) distinguished scholar and a HEVGA (Higher Education Video Game Alliance) fellow.
Keywords: sustainable development game design embodied interaction play design
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I have been employed at Uppsala University since April 2013. For more information about my research and my previous publications, please visit my blog.
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