Leo Sandberg works part time as Associate Professor on artistic merit at Uppsala University, Institute for Game design.
Working in the commercial industry since 1989 on products such as Mirror's Edge, BF2142, Arn, 9, etc, Leo began teaching in 2006 and research in 2010. His interdisciplinary research concerns desire, intent, meaning, and interpretation; from idea to gestalt.
He also has an active artistic career.
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