I've been working at the GAME-department on Campus Gotland since -08; primarily teaching game programming (Android/Java, C++, ActionScript etc), analysis- & design, and communication.
Games are complex bearers of ideas and my job is to ensure that our programmers graduate as capable developers and as competent, responsible authors. That they can express meaningfully through interactive systems.
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I've been working in the GAME-department on Campus Gotland since 2008, primarily teaching game programming, game analysis- & design, and communication.
In early 2012 I was promoted to program coordinator, responsible for the Game Design & Programming track.
Games is an interactive medium which communicates through systems. They are complex bearers of ideas, and my job is to ensure that our programming students graduate not only as capable developers, but as competent, responsible authors. That they can express meaningfully through interactive systems.
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